Step into the polished shoes of Ted Grady, one of the last remaining liftboys in a world that no longer cares about the art of vertical transportation. Your job? Carry luggage and deal with whatever chaos the hotel throws your way. Sounds simple, right? Think again.
Every suitcase has a destination, but between elevators, impatient guests, and unexpected obstacles, getting them there is an entirely different challenge.
From VIPs with unreasonable demands to guests who seem a little too comfortable in the hotel, your shift is never boring.
You control the hotel’s lifeline—the elevator. Time it wrong, and guests get impatient. Overload it, and physics will make you regret it.
In a job where no one tips, the real challenge is making it through the day.
In the game, Ted is a young hotel liftboy with a dream: Earn $1,000,000 and finally buy his own hotel. But let’s be honest — bellhop tips won’t get him there. So yes... his journey might get a little morally flexible. Expect an adventure full of risky requests, shady side-jobs, and ethically questionable opportunities.
Ted ask for this game to be made. And now that it exists, he’ll make sure it’s done right.